News from GarageGames, just released their latest version incarnation of the Torque Advanced Game Engine (TGEA) as a free upgrade to all indie or commercial owners.

Featuring new additions such as integrated ODE core for better geometry collision (polysoup), mega terrain support, ground cover system, new SFX sound system and a range of improvements & bug fixes.
Some of the new features & code have been carried over from their upcoming Legions development title, along with heavy redesign of their general Torque SDK to incorporate a more modular design as found with their latest TorqueX 2.0 XNA based engine.
For more information please click the read more, or visits GG's release snapshot.
* 2) MegaTerrains - The new MegaTerrain system includes all the amazing real-time terrain editing features of the original Terrain system along with the larger size that the forward thinking game developer demands.
* 3) Polysoup Collision - We've taken Ben Garney's OPCODE Polysoup Collision implementation and extended it to better integrate with the environment and lighting. Quickly drop in your mesh objects and levels and get up and running with them in no time.
* 4) SFX Sound System - The brand new sound system provides proper abstraction and tools for using sound in games including a robust FMOD implementation.
* 5) New Content - There is a ton of new content in TGEA 1.7.0 including the jaw dropping Forge Demo and three new Player characters!
* 6) Torque Build System - The new Project Generator automates generating up-to-date projects files. This powerful, modular system makes maintaining new code and staying in sync with your team a snap.
* 7) Getting Started - A primary focus of this new release is making sure that new users can get up and running on TGEA as quickly as possible. We have done this by making sure that TGEA owners have top notch docs available to help them hit the ground running. We are also providing a great selection of game examples to show tried and tested implementations of the most common problems you will encounter when building your game.
Other new products from GarageGames includes their new XNA based engines for quick prototyping and development, and Xbox support. For more information on the Torque X series visit their development homepage.


